However, I didn't rename all the items so there are some you might not find typing these two words. After that you can either search "**debug**" and check Base game + Get together or search "thesensemedieval" / "Windenburg". You just need to activate the cheats "bb.showhiddenobjects" and "bb.showliveeditobjects" to have all the items showing up. Q : Can I use these world Items on my lots ?Ī : Yes you can. If you have the two at the same times you'll have some modern houses and other stuff showing up while they won't if you only use my mod. With Medieval Windenburg you can't use Timeless as teh same time as I also remove modern things but the conflicting point is when Timless removes objects that I retextures or replaced in my mod. Also I really like "Hellfire" also from her.Ī : No it's not. Q : What reshade preset did you use in the video and the pictures ?Ī : I'm in love with "Patchouli Rose" that's the one I almost always use. Then, if you have Seasons, I retextured the stand and the bucket from it that appear in Windenburg. Of course you can use the Medieval Windenburg without these other mods )Ī : No, you only need Get together. Lemme explain : In addition of my mod I use retextures of trees and some plants but not all beacause some will conflict with mine.Īlso I use retextures of windenburg (trees, water shrubsĪnd that's all I think. Q : Will my game look exactly the same as in your video ?Ī : It may, and it may not. Only a few exceptions, but they are so small that it won't impact your game (I mean if you have a pc that can run TS4 properly, if it struggles already with the base game then it will be the same here.) For 99% I used the same image sizes that the original ones. Here's a list of questions and answers that will provide all the necessary informations about this mod (I think lol) :Ī: Not it won't. Not sure where to find mods and CC for The Sims Medieval? Check out my Resources page.Medieval Windenburg is not a save file, and it's not lots neither, it really reworks the world items we can't edit in the game when we play it (I mean unlike lots). And you’re done! Enjoy your new mods and CC!.package files in Program Files (x86) > Origin Games > The Sims Medieval > Mods > Packages Follow any specific instructions the creator outlines. Download your mods and CC and unzip them if necessary.That’s it! You’re all set up to start putting mods and CC in your game now! Change “TestingCheatsEnabled=0” to “TestingCheatsEnabled=1.”.Find the file called Commands.ini and open it up.Navigate to Program Files (x86) > Origin Games > The Sims Medieval > GameData > Shared > NonPackaged > Ini.This way, you will have a backup to revert to in case you mess anything up. IMPORTANT: Anytime you are editing game files, you should first copy the file and paste it in a secondary location on your computer for safekeeping. This requires some very simple coding but I promise it’s really easy. Some of the more powerful mods need the debug options to be enabled in order to work. You’re probably going to want to enable advanced debug options as well. Next, copy the d3dx9_31.dll file and paste it into Program Files (x86) > Origin Games > The Sims Medieval > Game > Bin.Copy the Resource.cfg file and paste it into Program Files (x86) > Origin Games > The Sims Medieval.Right-click the TSMSetup.zip file and select Extract Here.They’re the files I’m using in my own game right now. Next, download the TSMSetup.zip file from SimFileShare.Make sure it is capitalized and spelled correctly. Inside the Mods folder, make another folder called Packages.In this folder, make a new folder called Mods.Navigate to Program Files (x86) > Origin Games > The Sims Medieval.You will have to manually set up the game to read. It is very possible to install CC and mods for The Sims Medieval however, the game is not set up to allow the use of modded content by default.
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